The House of Caiden Saviour
Deliciously

Wrong

A parlor game of impossible choices for adults with questionable morals — and excellent taste.

the evening descends ⌄
The Invitation

Every Choice Reveals Someone

A five-course evening of narrative situations, each ending in two impossible choices. You choose. You reveal — all at once. Then the table sees who you are.

There are no wrong answers. Only the ones you can live with.

I

The Setup

Caiden lays out a situation that ends at the moment of maximum tension — and stops.

II

The Choice

Two doors. Each costs something. Everyone commits, then reveals together — no hiding.

III

The Reckoning

The table debates, defends, and discovers. The point was never to win.

"I have hosted this dinner for longer than I care to admit. The guests change. The questions do not. Sit. The Chef has prepared something just for you."

— Caiden Saviour, Maître d' of Mischief
A Taste of the Evening

One Small Course

Amuse-Bouche · The Wickedness

A stranger's wallet sits on the café table, abandoned. Inside: enough cash to cover the rent that is three days late, and a driver's license with an address two streets away. No one saw it left behind. No one would ever know.

Option AReturn it untouched, and quietly resent how easy that was supposed to feel.
Option BTake only what you need, return the rest, and decide that counts as honest.
A Standing Invitation
The House Membership

Join the House and Caiden will write to you — new courses, the occasional impossible choice delivered to your door, and first word when a new volume leaves the kitchen. No noise. Only the evening, continued.